| Pages: [1] |
1. Oneiros/Basilisk for Incursions - in Ships and Modules [original thread]
So I've got an alt logi pilot that's only a few days away from piloting a Basilisk, can already fly a t2 fitted Oneiros with near perfect logi skills and I'm wondering about incursion fits. Between site downtime in my wh I want something else to p...
- by Syn Man - at 2014.02.05 08:51:00
|
2. PvE/Wormhole Tengu - in Ships and Modules [original thread]
Bertrand Butler wrote: How much do you want to spend for it? Well, realistically I don't want something too expensive, so most likely no faction/deadspace. I'd say under 700m
- by Syn Man - at 2014.02.01 23:43:00
|
3. PvE/Wormhole Tengu - in Ships and Modules [original thread]
Bertrand Butler wrote: What you need for solo C3 is a ship that has the following: 1. An omnitank of about 600HP/s burst (maximum and heated). 2. A capacitor buffer of at least +7-9 Gj against neuting. 3. DPS projection @60km for some of the bi...
- by Syn Man - at 2014.02.01 21:25:00
|
4. PvE/Wormhole Tengu - in Ships and Modules [original thread]
Accidentally double posted, eep
- by Syn Man - at 2014.02.01 20:12:00
|
5. PvE/Wormhole Tengu - in Ships and Modules [original thread]
RavenPaine wrote: Syn Man wrote: a Drake can fill the role nearly as good with an active tank that's just as tough. Never say these words again! Never! Ever! I meant passive Blasphemous words have exited my mouth, and I shall...
- by Syn Man - at 2014.02.01 19:51:00
|
6. PvE/Wormhole Tengu - in Ships and Modules [original thread]
So since I started playing the game I've always loved the design of the Tengu. I've trained several other skills and recently moved into setting up what I need for a skilled Tengu pilot, but I was wondering what a real use for it is. I live betwee...
- by Syn Man - at 2014.02.01 11:46:00
|
7. Mass test on Singularity on Tuesday, 3rd February, at 17:00 UTC - in Test Server Feedback [original thread]
I feel like the actual date is crucial information, unless they've ripped the space-time thingymajigger and they're in the futurepast.
- by Syn Man - at 2014.01.31 20:18:00
|
8. Module timer UI headaches: a list of erratic behaviors I've observed - in Issues, Workarounds & Localization [original thread]
I wouldn't know how to react if the modules were made to feel more responsive. I think there are many things that make EVE feel 'slow' or sluggish to play, this being one of them. It sort of ruins the feel of the game in my opinion - along with UI...
- by Syn Man - at 2013.04.24 12:31:00
|
9. Singularity: Rule violation reporting - in Test Server Feedback [original thread]
Rule violation (greifing) System: 6-CZ49 violator: jockz Violation: "No fighting or other aggressive actions at the station and gates (no targeted or AoE warp inhibiting modules). " Sitting on station in 6-Z checking stats between boosts etc. Wh...
- by Syn Man - at 2013.04.17 02:32:00
|
10. Graphic Glitch - in Test Server Feedback [original thread]
Just finished getting popped, warped back to station and sat outside to wait on 60 second engagement timer. Not sure what exactly was happening around the station, didn't seem too intense though. http://imgur.com/a/djLhX Album includes video s...
- by Syn Man - at 2013.04.10 19:37:00
|
11. Sticky:Singularity: Requests for account reactivation - in Test Server Feedback [original thread]
Would be appreciated if you could reactivate Syn Man and Darius Sunji. o/ Thanks a lot
- by Syn Man - at 2013.03.15 20:03:00
|
| Pages: [1] |
| First page | Previous page | Next page | Last page |